Job position AR/VR Graphics Engineer
Share this job
Job Title: AR/VR Graphics Engineer
Location: Remote (UK/Europe)
Position Type: Freelance & Full-time
Job Summary: Seeking a talented AR/VR Graphics Engineer. The ideal candidate will have a passion for cutting-edge technology and experience in developing visually stunning and high-performance AR/VR applications. You will work closely with our design, product, and engineering teams to bring immersive experiences to life.
Key Responsibilities:
• Design, develop, and optimise graphics and visual effects for AR/VR applications.
• Collaborate with cross-functional teams to understand requirements and translate them into high-quality graphics.
• Implement and refine rendering techniques to ensure optimal performance on various AR/VR platforms.
• Conduct performance analysis and optimisation of graphics-related code.
• Stay updated with the latest advancements in AR/VR graphics technologies and integrate them into our products.
• Troubleshoot and resolve complex graphics issues.
Qualifications:
• Proven experience in graphics programming, with a focus on AR/VR technologies.
• Proficiency in C++ and graphics APIs such as OpenGL, Vulkan and DirectX
• Experience with AR/VR SDKs and tools (e.g., Unity3D, Unreal Engine, ARKit, ARCore).
• Strong understanding of rendering pipelines, shading languages (e.g., GLSL, HLSL), and real-time graphics techniques.
• Familiarity with performance profiling and optimisation techniques.
If this role is a good fit to your expereince, please apply!
Apply to this job!
Find your next career move from +1,000 jobs!
-
Manage your visibility
Salary, remote work... Define all the criteria that are important to you.
-
Get discovered
Recruiters come directly to look for their future hires in our CV library.
-
Join a community
Connect with like-minded tech and IT professionals on a daily basis through our forum.
AR/VR Graphics Engineer
IC Resources